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Death of Physical Media Not Imminent Despite Claims

“The "Death of Physical Media" is once again being greatly overstated”
Overstated claim
Confidence: High Checked on July 8, 2026

Summary

Recent data show physical media remains robust, with vinyl and CD sales rising, DVD declines slowing, and physical game sales still accounting for about a third of the market. Industry analyses and commentators note that headlines about the death of physical media ignore these stable or growing segments, indicating the narrative is indeed exaggerated.

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Sources 60 searched

pdxscholar.library.pdx.edu
movieguide.org
magnetarusa.com
hackaday.com
  • Why Physical Media Deserved To Die | Hackaday

    They’re budgetary death by a thousand cuts. Autorenew is worse. I purchased, as in bought-with-money, most of my books and a lot of my other media. I don’t need what I own, watch, read and listen to monitored, recorded or sold. It’s my business. I live in a rural area so streaming is spotty and a local copy is the only way to ensure no interruptions. ... To be fair, though, ASCII is universal.

musicweek.com
accio.com
  • DVD Sales Numbers Trend 2026: Gen Z Resurgence

    DVDs are the new vinyl records: Why Gen Z is embracing ... Physical media sales declined just 9% in 2025, compared to drops of over 20% in 2023 and 2024, marking a dramatic shift in a shrinking market.Read more

vpesports.com
  • Physical game sales 2026: who leads and who lies?

    According to NPD Group (now Circana), physical game sales in the US totaled $1.6 billion in the first half of 2026 – almost a third of all retail sales in the gaming industry. No one is willing to give up such a slice of the pie, not even Sony.

medium.com
endersanalysis.com
  • Death of physical media: reports exaggerated | Enders Analysis

    Entertainment software provided on physical disc – CD, DVD, video games – is in terminal decline. Paradoxically, this means that the content industries need to provide more support to the tangible medium, not less. The disc is still a hugely important part of the revenues of the entertainment ...

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